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ART DIRECTOR & PRODUCTION DESIGNER

Leo de Wijs

I'm a Amsterdam based art director with a passion for production design for animation series and features.

I also like to tackle smaller creative challenges like illustrating for books and education and visualizing concepts for commercial projects.

Highlighted Projects

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2024

3D Animated feature

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role: ART DIRECTOR

Fox and Hare save the forest (2024, Submarine, Doghouse Films and Walking The Dog) is a feature length 3D animation film, for which I was involved as an art director from early development all the way through production.

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2024

2D animated feature film

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role: ART DIRECTOR

Dikkie Dik en de verdwenen knuffel (2024, Phanta Animation and BosBros) is based on the popular Dutch illustrated children books by Jet Boeke.The well-known square 6-page stories went through a lengthly process of creative development to make it work as an hour long movie for 2-6 year olds. I was involved as art director on the production for style development and implementation.

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2022

Stop motion feature film

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role: ART DIRECTOR

'De Wraak Van Knor' ('The Revenge of Oink') is an award-winning feature length stop motion animated film directed by Masha Halberstad. I was responsible for the set design.

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2021

3D Animated series

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role: ART DIRECTOR

Dr. Panda the 3D animated series season 1 - 39x7" (season 2 currently in production) is based on the popular educational children's app series Dr. Panda. Together with a great creative team in the Netherlands, Malaysia, China and Great Britain I worked on the world of the series as its art director and production designer.

2022

Music video

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role: ARTIST

For the videoclip of Chromance - Lollipop (2022), I looked at anime styles on which I created the background art design. It was a challenge the capture the features of typical high-end anime urban locations, to the backgrounds that were needed for this project.

2025

Lecture

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Lecture for students and industry professionals

I try to share my knowledge in production design for animation I build over the last decade in many ways. One of these ways is a hour long lecture as an introduction to what I find important for starting creatives in the field to think about. 

 

I have given this lecture to animation studios and art academies in the Netherlands, and I'm very much inclined to share it with more receptive audiences. Feel free to inquire me about it.

Commercial projects

Illustration projects

Non-commisioned art

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