Worldbuilding in Animation: 1. Breaking down the source.

A Brief Introduction

Hi! I’m an art director and designer from Amsterdam. I’ve spend most of my time as a professional artist the past decade on creating set design for animation features and series. In this article series I’d like to explain a bit what I do, which I hope will prove insightful for those (starting) in the animation industry in any designing capacity.

Design a whole iceberg, not just the tip.

Good set design goes much deeper then just painting pretty backgrounds. The way I’d like to work on creative projects is to think of the film, series or... Read more »


Pictoplasma 2015

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Pictoplasma is a fantastic multidisciplinary festival celebrating the ‘character’ in illustration, animation and design. I try to attend if I see the change – it’s always a great boost for inspiration and to find creative focus.

It entails 3 days of lectures by a great variation of speakers, an exhibition and aligned events. And what’s more, it’s held in Berlin, one of the most inspiring cities I know. In between lectures I took the opportunity to sketch my surroundings.