Worldbuilding in Animation: 1. Breaking down the source.

A Brief Introduction

Hi! I’m an art director and designer from Amsterdam. I’ve spend most of my time as a professional artist the past decade on creating set design for animation features and series. In this article series I’d like to explain a bit what I do, which I hope will prove insightful for those (starting) in the animation industry in any designing capacity.

Design a whole iceberg, not just the tip.

Good set design goes much deeper then just painting pretty backgrounds. The way I’d like to work on creative projects is to think of the film, series or... Read more »


Background design tutorial #2

Hi, my name is Leo de Wijs and I’m an art director and concept artist from the Netherlands, specialised in background design. I usually work on commercial projects that are difficult to share with the world. So when I find the opportunity to do some personal research and artwork I like to share what I learned.

Part 1. Inspiration.

Visiting the other kind of zoo.

For a recent animation project I was involved in making and supervising a lot of background art set in nature. This makes you think hard about what shapes, structures, colours and textures you... Read more »


On background art 1

blog1_00b

If you’re new to this site: Hi! I’m a Dutch art director and concept artist and I spend most of my time working on a variety of creative projects in animation, education and business. It’s really interesting stuff I would love to share with the world all the time, but unfortunately a lot of what I make involves information my clients consider pretty sensitive, so I usually can’t. Still, I’d love to share some of my insights and fascinations with you – my dear readers (hopefully there’s more than one of you). I plan to blog whenever I find the... Read more »