Worldbuilding in Animation: 1. Breaking down the source.

A Brief Introduction

Hi! I’m an art director and designer from Amsterdam. I’ve spend most of my time as a professional artist the past decade on creating set design for animation features and series. In this article series I’d like to explain a bit what I do, which I hope will prove insightful for those (starting) in the animation industry in any designing capacity.

Design a whole iceberg, not just the tip.

Good set design goes much deeper then just painting pretty backgrounds. The way I’d like to work on creative projects is to think of the film, series or... Read more »